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Short describtion and credit
to the architects and the owner
Turning Torso (TT) is created by the Spanish architect Santiago Calatrava
and owned by HSB, Malmoe, Sweden. On the Turning Torso's comprehensive
homepage: http://www.turningtorso.se/ - you can read everything of
interest about the building, in English and Swedish language. Some
facts: Building height: 190 meters, equal to 623 foot. The nine cubes
have in total 54 floors. The two lower blocks are offices. There are 147
apartments and on the two top floors, conference facilities. The local
architect in Sweden is Samark Arkitektur & Design AB. Responsible for
the interior design and floor plans. Building completed, November 2005.
Other links:
http://en.wikipedia.org/wiki/Turning_Torso
http://calatrava.com
http://samark.se/eng/
My comments to my TT
warehouse model, please see photo to the right
On the ground there is a photo of the
top of the building, because the satellite was not exactly strait over
the building. I have covered up that part, because I think it should not
be visible. However, as I understood, the warehouse evaluators commented
that I should not have any "Ground buildup".
My question is, shall I even remove the water on the ground, which
surrounds the building? I think it belong to the building and gives it a
character, but I want to follow the rules.
As can be seen, there is a square (lighter) photo exactly showing the TT
site. This photo comes from Google, not from me. The same about the
heavy shadow, not from me.
Questions and support
I would be glad, if anyone can tell me
about the mistakes I have done and give me tips about how to improve.
Thank you for your help!
stonehawk
PS Thank you very much to 'Eneroth3' who solved my
model's ID problem:
When I
edited my
model in
SketchUp
warehouse,
by
downloading
and then
uploading it
after
editing, I
met a blank
formula.
That was
because my
model had
lost it's ID
number.
'Enroth3'
told me have
to edit my
models
ID-number
manually.
In the
address bar
in
3D-Warehouse
you can read
a model's
ID-number.
As in this
example:
http://sketchup.google.com/3dwarehouse/details?mid=54c3d176b055c6963ae1361afc45ac52&hl=en&ct=lc
In this
address "54c3d176b055c6963ae1361afc45ac52"
is the ID
(between
"mid=" and
"&").
Type the
following
text, see
next line,
into the
ruby console
in your
SketchUp(Windows
> Ruby
console):
Sketchup.active_model.set_attribute('3DWarehouse',
'ModelID',
"<MID>")
And just
replace
"<MID>" with
the ID
before you
press enter.
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